Game Programmer
Ferals
Role: Senior Programmer
Team Size: 4
January 2019 - February 2019

Ferals is a top down 2D horror game. You play as a dog that carries out jobs for humans.
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In Ferals, I mostly worked on the Artificial Intelligence. I included a state machine as well as A Star pathfinding in Unity 3D.
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Another component that I worked on was the 2D raycast lighting. I used Unity's sprite masks and raycasting to produce a "lighting" effect for the player.
Simple Sandwich

Role: AI Programmer
Team Size: 8
February 2019 - August 2019
Playing with four players (locally), you become a piece of bread looking to become a sandwich. Many, many different ingredients are running around on the table, wishing to not be a part of your sandwich, so you must jump on them to make delicious combinations, before bumping on top of another piece of non-player bread and making it to the plate.
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Worked in Unity C# to create flocking AI for the project.
Cash Force
Mario
Architecture

Role: AI Programmer
Team Size: 19
December 2019 - June 2020
Cash Force is a 1970's inspired Virtual Reality shooter, where players take control of a getaway gunner who's defending their van from pursuing gangsters!
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Used C++ within the Unreal Engine to implement designer needs as well as set up a cover based system and driving systems for the artificial intelligence.
Role: Developer
Team Size: 2
September 2017 - December 2017
Created Mario in Visual Studios, with SDL, in C++. In this project, I used game architecture to structure the code to be efficient and easily readable. The code also allows for future additions to the game.
D.O.D.G.E.

TemTem Bot

Freelance Work


Role: Senior Programmer
Team Size: 5
January 2018 - May 2018
Competitive team based local multiplayer in which the players throw projectiles and use special abilities to out maneuver their opponent.
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I managed the controller systems within Unity, and later Rewired. As well as produced the abilities for the characters and constructed physics for the objects and players.
Role: Developer
Team Size: 1
August 2020 - September 2020
Temtem bot is a fan made Discord bot. It can be used to search a TemTem's stats and information, count your encounters for luma hunting, and allows users to look one another's trainer cards.
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Used Node.js and personal file systems to create the bot. It was used in 3 servers in total.
Role: Freelancer
Team Size: 1
January 2021 - Current Day
Created websites for different clients, both local and remote.
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Used HTML, CSS, and JavaScipt. As well as worked closely with the client to create exactly what they had invisioned for their site.